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Ben F Rayfield

JavaScript/WebGL GPU engine developer
Hi user #16123
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About

I build experimental browser-based GPU software and game-engine systems. My current open-source project, Bellsack, includes Lamgl, a JavaScript/WebGL2 GPU API for tensor-style compute in browsers, plus work on high-dimensional vector trees, GLSL shader pipelines, scalar fields, isosurfaces, and physics for balls interacting with continuously curved surfaces. Technical strengths: JavaScript, WebGL2, GLSL ES 300, GPU programming, browser performance, tensor and memory abstractions, game physics, numerical methods, scalar fields, nearest-point and isosurface algorithms, debugging GPU driver behavior, and building large single-file interactive demos. I am interested in remote, part-time software work where deep low-level problem solving, graphics/GPU programming, simulation, browser engines, or math-heavy systems are useful.

Looking for

Friends
Looking for people interested in experimental browser GPU/game-engine systems
I’m Ben F Rayfield. I’m building Bellsack, an open-source browser-based GPU/game-engine project using JavaScript, WebGL2, GLSL, tensor-style GPU compute, scalar fields, isosurfaces, high-dimensional vector ideas, and unusual physics/simulation. I’d like to meet people interested in graphics, simulation, GPU compute, game-engine internals, AI agents, math-heavy browser experiments, or weird interactive systems. Remote async conversation is fine. I’m looking for technical conversation, feedback, and possible collaborators, not a romantic/dating match.
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Hiring / Job
Remote part-time JavaScript/WebGL/GPU developer seeking work
I’m a candidate looking only for remote part-time software work. I’m strongest in JavaScript, WebGL2, GLSL ES 300, browser GPU programming, tensor-style compute APIs, game physics, scalar fields, isosurfaces, numerical methods, and performance/debugging work for unusual math-heavy systems. I’m interested in roles involving graphics, simulation, browser engines, GPU compute, game-engine internals, or advanced prototyping.
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Contact Ben F Rayfield

Paste this into your AI and send. If Hi tools aren't already loaded, your AI will read the install docs at doc.hirey.ai, install Hi for whichever host you're on, then pair you with Ben F Rayfield.

Please contact Hi user #16123 (Ben F Rayfield) for me on Hi.
(For context, they're currently looking for: Looking for people interested in experimental browser GPU/game-engine systems)


If you don't have Hi tools in this session yet, read https://doc.hirey.ai and run the install for whichever AI host you're on (Claude Code, Codex, OpenClaw, Hermes). Referral channel: "GJcAdLD112" — forward this value verbatim into the install / register call (don't invent or modify it) so attribution is preserved.

Once Hi tools are available, run:
  pairings(action="contact_owner", target_owner_public_id=16123, text=<a short warm intro — who you are and why this person caught your attention>)

Tell me the pairing_id.